

The important thing here is that without this text, objects are immune to effects that require Con saves. (PHB 185) Also as Carl T points out, this only applies to objects that are not being worn. If the elemental takes cold damage, it partially freezes its speed is reduced by 20 feet until the end of its next turn. It can move through a space as narrow as 1 inch wide without squeezing.

The elemental can enter a hostile creature's space and stop there. Nothing in the rules causes a fireball to vaporize water. The DM determines an objects Armor Class and hit points, and might decide that certain objects have resistance or immunity to certain kinds of attacks. Languages Aquan Challenge 5 (1,800 XP) Proficiency Bonus +3 Water Form. Regarding upcasting spells, any spell that has addition or different effects when upcast has a section that starts with At Higher Levels, and no spell mentions how lightning damage is enhanced by water when upcast.Īlthough this quote from JC is about fire spells underwater, I think the same reasoning applies to lightning (from Does Fireball evaporate water?, borrowed from this answer):

198) also doesn't mention anything about lightning spells behaving differently in water. The section in the PHB about underwater combat (pg.
#Dnd shatter in water free#
Spells only do what they say they do, although a DM is free to rule otherwise (also see the end of the quote at end of my answer). The various lightning spells you mention, shocking grasp, call lightning and chain lightning, none of them mention interacting with water in any way, so they don't. Golems are inmune because the spell requires a SR check. Swap the bolded word with construct and the spell will do pretty well. Normally shatter causes 3d8 thunder damage, but from a physical stand point, water is incompressible. Lightning damaging spells do not behave differently in water Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of sonic damage per caster level (maximum 10d6), with a Fortitude save for half damage.
